namespace Triton.Game.Mapping
{
	public enum SpellLocation
	{
		NONE,
		SOURCE,
		SOURCE_AUTO,
		SOURCE_HERO,
		SOURCE_HERO_POWER,
		SOURCE_PLAY_ZONE,
		TARGET,
		TARGET_AUTO,
		TARGET_HERO,
		TARGET_HERO_POWER,
		TARGET_PLAY_ZONE,
		BOARD,
		FRIENDLY_HERO,
		FRIENDLY_HERO_POWER,
		FRIENDLY_PLAY_ZONE,
		OPPONENT_HERO,
		OPPONENT_HERO_POWER,
		OPPONENT_PLAY_ZONE,
		CHOSEN_TARGET,
		FRIENDLY_HAND_ZONE,
		OPPONENT_HAND_ZONE,
		FRIENDLY_DECK_ZONE,
		OPPONENT_DECK_ZONE,
		FRIENDLY_WEAPON,
		OPPONENT_WEAPON
	}
}
